A high-performance general-purpose compute library
Interoperability with OpenCL

Although ArrayFire is quite extensive, there remain many cases in which you may want to write custom kernels in OpenCL or CUDA. For example, you may wish to add ArrayFire to an existing code base to increase your productivity, or you may need to supplement ArrayFire's functionality with your own custom implementation of specific algorithms.

ArrayFire manages its own context, queue, memory, and creates custom IDs for devices. As such, most of the interoperability functions focus on reducing potential synchronization conflicts between ArrayFire and OpenCL.

Basics

It is fairly straightforward to interface ArrayFire with your own custom OpenCL code. ArrayFire provides several functions to ease this process including:

Function Purpose
af::array(...) Construct an ArrayFire array from cl_mem references or cl::Buffer objects
af::array.device() Obtain a pointer to the cl_mem reference (implies lock())
af::array.lock() Removes ArrayFire's control of a cl_mem buffer
af::array.unlock() Restores ArrayFire's control over a cl_mem buffer
afcl::getPlatform() Get ArrayFire's current cl_platform
af::getDevice() Get the current ArrayFire Device ID
afcl::getDeviceId() Get ArrayFire's current cl_device_id
af::setDevice() Set ArrayFire's device from an ArrayFire device ID
afcl::setDeviceId() Set ArrayFire's device from a cl_device_id
afcl::setDevice() Set ArrayFire's device from a cl_device_id and cl_context
afcl::getContext() Get ArrayFire's current cl_context
afcl::getQueue() Get ArrayFire's current cl_command_queue
afcl::getDeviceType() Get the current afcl_device_type

Additionally, the OpenCL backend permits the programmer to add and remove custom devices from the ArrayFire device manager. These permit you to attach ArrayFire directly to the OpenCL queue used by other portions of your application.

Function Purpose
afcl::addDevice() Add a new device to ArrayFire's device manager
afcl::deleteDevice() Remove a device from ArrayFire's device manager

Below we provide two worked examples on how ArrayFire can be integrated into new and existing projects.

Adding custom OpenCL kernels to an existing ArrayFire application

By default, ArrayFire manages its own context, queue, memory, and creates custom IDs for devices. Thus there is some bookkeeping that needs to be done to integrate your custom OpenCL kernel.

If your kernels can share operate in the same queue as ArrayFire, you should:

  1. Add an include for af/opencl.h to your project
  2. Obtain the OpenCL context, device, and queue used by ArrayFire
  3. Obtain cl_mem references to af::array objects
  4. Load, build, and use your kernels
  5. Return control of af::array memory to ArrayFire

Note, ArrayFire uses an in-order queue, thus when ArrayFire and your kernels are operating in the same queue, there is no need to perform any synchronization operations.

This process is best illustrated with a fully worked example:

#include <arrayfire.h>
// 1. Add the af/opencl.h include to your project
#include <af/opencl.h>
#include <cassert>
#define OCL_CHECK(call) \
if (cl_int err = (call) != CL_SUCCESS) { \
fprintf(stderr, __FILE__ "(%d):Returned error code %d\n", __LINE__, \
err); \
}
int main() {
size_t length = 10;
// Create ArrayFire array objects:
af::array A = af::randu(length, f32);
af::array B = af::constant(0, length, f32);
// ... additional ArrayFire operations here
// 2. Obtain the device, context, and queue used by ArrayFire
static cl_context af_context = afcl::getContext();
static cl_device_id af_device_id = afcl::getDeviceId();
static cl_command_queue af_queue = afcl::getQueue();
// 3. Obtain cl_mem references to af::array objects
cl_mem* d_A = A.device<cl_mem>();
cl_mem* d_B = B.device<cl_mem>();
// 4. Load, build, and use your kernels.
// For the sake of readability, we have omitted error checking.
int status = CL_SUCCESS;
// A simple copy kernel, uses C++11 syntax for multi-line strings.
const char* kernel_name = "copy_kernel";
const char* source = R"(
void __kernel
copy_kernel(__global float* gA, __global float* gB) {
int id = get_global_id(0);
gB[id] = gA[id];
}
)";
// Create the program, build the executable, and extract the entry point
// for the kernel.
cl_program program = clCreateProgramWithSource(af_context, 1, &source, NULL, &status);
OCL_CHECK(status);
OCL_CHECK(clBuildProgram(program, 1, &af_device_id, NULL, NULL, NULL));
cl_kernel kernel = clCreateKernel(program, kernel_name, &status);
OCL_CHECK(status);
// Set arguments and launch your kernels
OCL_CHECK(clSetKernelArg(kernel, 0, sizeof(cl_mem), d_A));
OCL_CHECK(clSetKernelArg(kernel, 1, sizeof(cl_mem), d_B));
OCL_CHECK(clEnqueueNDRangeKernel(af_queue, kernel, 1, NULL, &length, NULL,
0, NULL, NULL));
// 5. Return control of af::array memory to ArrayFire
A.unlock();
B.unlock();
assert(af::allTrue<bool>(A == B));
// Delete the pointers returned by the device function. This does NOT
// delete the cl_mem memory and only deletes the pointers
delete d_A;
delete d_B;
// ... resume ArrayFire operations
// Because the device pointers, d_x and d_y, were returned to ArrayFire's
// control by the unlock function, there is no need to free them using
// clReleaseMemObject()
// Free the kernel and program objects because they are created in user
// code
OCL_CHECK(clReleaseKernel(kernel));
OCL_CHECK(clReleaseProgram(program));
return 0;
}
A multi dimensional data container.
Definition: array.h:37
T * device() const
Get the device pointer from the array and lock the buffer in memory manager.
void unlock() const
Unlocks the device buffer in the memory manager.
@ f32
32-bit floating point values
Definition: defines.h:211
array constant(T val, const dim4 &dims, const dtype ty=(af_dtype) dtype_traits< T >::ctype)
C++ Interface to generate an array with elements set to a specified value.
static cl_context getContext(bool retain=false)
Get a handle to ArrayFire's OpenCL context.
Definition: opencl.h:182
static cl_command_queue getQueue(bool retain=false)
Get a handle to ArrayFire's OpenCL command queue.
Definition: opencl.h:198
static cl_device_id getDeviceId()
Get the device ID for ArrayFire's current active device.
Definition: opencl.h:210
AFAPI array randu(const dim4 &dims, const dtype ty, randomEngine &r)
C++ Interface to create an array of random numbers uniformly distributed.

If your kernels needs to operate in their own OpenCL queue, the process is essentially identical, except you need to instruct ArrayFire to complete its computations using the af::sync() function prior to launching your own kernel and ensure your kernels are complete using clFinish (or similar) commands prior to returning control of the memory to ArrayFire:

  1. Add an include for af/opencl.h to your project
  2. Obtain the OpenCL context, device, and queue used by ArrayFire
  3. Obtain cl_mem references to af::array objects
  4. Instruct ArrayFire to finish operations using af::sync()
  5. Load, build, and use your kernels
  6. Instruct OpenCL to finish operations using clFinish() or similar commands.
  1. Return control of af::array memory to ArrayFire

Adding ArrayFire to an existing OpenCL application

Adding ArrayFire to an existing OpenCL application is slightly more involved and can be somewhat tricky due to several optimizations we implement. The most important are as follows:

  • ArrayFire assumes control of all memory provided to it.
  • ArrayFire does not (in general) support in-place memory transactions.

We will discuss the implications of these items below. To add ArrayFire to existing code you need to:

  1. Add includes
  2. Instruct OpenCL to complete its operations using clFinish (or similar)
  3. Instruct ArrayFire to use the user-created OpenCL Context
  4. Create ArrayFire arrays from OpenCL memory objects
  5. Perform ArrayFire operations on the Arrays
  6. Instruct ArrayFire to finish operations using af::sync()
  7. Obtain cl_mem references for important memory
  8. Continue your OpenCL application

To create the af::array objects, you should use one of the following constructors:

// 1D - 3D af::array constructors
static af::array array (dim_t dim0, cl_mem buf, af::dtype type, bool retain=false)
static af::array array (dim_t dim0, dim_t dim1, cl_mem buf, af::dtype type, bool retain=false)
static af::array array (dim_t dim0, dim_t dim1, dim_t dim2, cl_mem buf, af::dtype type, bool retain=false)
static af::array array (dim_t dim0, dim_t dim1, dim_t dim2, dim_t dim3, cl_mem buf, af::dtype type, bool retain=false)
// af::array constructor using a dim4 object
static af::array array (af::dim4 idims, cl_mem buf, af::dtype type, bool retain=false)
af_dtype
Definition: defines.h:210
long long dim_t
Definition: defines.h:56
Definition: algorithm.h:15

NOTE: With all of these constructors, ArrayFire's memory manager automatically assumes responsibility for any memory provided to it. If you are creating an array from a cl::Buffer, you should specify retain=true to ensure your memory is not deallocated if your cl::Buffer were to go out of scope. We use this technique in the example below. If you do not wish for ArrayFire to manage your memory, you may call the array::unlock() function and manage the memory yourself; however, if you do so, please be cautious not to call clReleaseMemObj on a cl_mem when ArrayFire might be using it!

The eight steps above are best illustrated using a fully-worked example. Below we use the OpenCL C++ API and omit error checking to keep the code readable.

#include <arrayfire.h>
// 1. Add the af/opencl.h include to your project
#include <af/opencl.h>
#include <cassert>
// definitions required by cl2.hpp
#define CL_HPP_ENABLE_EXCEPTIONS
#define CL_HPP_TARGET_OPENCL_VERSION 120
#define CL_HPP_MINIMUM_OPENCL_VERSION 120
#include <CL/cl2.hpp>
// 1. Add arrayfire.h and af/opencl.h to your application
#include "af/opencl.h"
#include "arrayfire.h"
#include <cstdio>
#include <vector>
using std::vector;
int main() {
// 1. Set up the OpenCL context, device, and queues
cl::Context context;
try {
context = cl::Context(CL_DEVICE_TYPE_ALL);
} catch (const cl::Error& err) {
fprintf(stderr, "Exiting creating context");
return EXIT_FAILURE;
}
vector<cl::Device> devices = context.getInfo<CL_CONTEXT_DEVICES>();
if (devices.empty()) {
fprintf(stderr, "Exiting. No devices found");
return EXIT_SUCCESS;
}
cl::Device device = devices[0];
cl::CommandQueue queue(context, device);
// Create a buffer of size 10 filled with ones, copy it to the device
int length = 10;
vector<float> h_A(length, 1);
cl::Buffer cl_A(context, CL_MEM_READ_WRITE | CL_MEM_COPY_HOST_PTR,
length * sizeof(float), h_A.data());
// 2. Instruct OpenCL to complete its operations using clFinish (or similar)
queue.finish();
// 3. Instruct ArrayFire to use the user-created context
// First, create a device from the current OpenCL device + context +
// queue
afcl::addDevice(device(), context(), queue());
// Next switch ArrayFire to the device using the device and context as
// identifiers:
afcl::setDevice(device(), context());
// 4. Create ArrayFire arrays from OpenCL memory objects
af::array af_A = afcl::array(length, cl_A(), f32, true);
clRetainMemObject(cl_A());
// 5. Perform ArrayFire operations on the Arrays
af_A = af_A + af::randu(length);
// NOTE: ArrayFire does not perform the above transaction using in-place
// memory, thus the underlying OpenCL buffers containing the memory
// containing memory to probably have changed
// 6. Instruct ArrayFire to finish operations using af::sync
// 7. Obtain cl_mem references for important memory
cl_mem* af_mem = af_A.device<cl_mem>();
cl_A = cl::Buffer(*af_mem, /*retain*/ true);
delete af_mem;
// 8. Continue your OpenCL application
// ...
return EXIT_SUCCESS;
}
AFAPI void sync(const int device=-1)
Blocks until the device is finished processing.
static void setDevice(cl_device_id dev, cl_context ctx)
Set active device using cl_context and cl_device_id.
Definition: opencl.h:261
static af::array array(af::dim4 idims, cl_mem buf, af::dtype type, bool retain=false)
Create an af::array object from an OpenCL cl_mem buffer.
Definition: opencl.h:330
static void addDevice(cl_device_id dev, cl_context ctx, cl_command_queue que)
Push user provided device control constructs into the ArrayFire device manager pool.
Definition: opencl.h:247

Using multiple devices

If you are using ArrayFire and OpenCL with multiple devices be sure to use afcl::addDevice to add your custom context + device + queue to ArrayFire's device manager. This will let you switch ArrayFire devices using your current cl_device_id and cl_context.