#include <math.h>
#include <cstdio>
static const int ITERATIONS = 200;
static const float PRECISION = 1.0f / ITERATIONS;
int main(int, char**) {
try {
af::Window myWindow(800, 800,
"3D Line Plot example: ArrayFire");
static float t = 0.1;
do {
t += 0.01;
}
while (!myWindow.
close());
fprintf(stderr,
"%s\n", e.
what());
throw;
}
return 0;
}